Good game, reminds me of old school dungeon master.
The one problem I have is that leveling up is tough. When one character gets a kill all will get exp. Yet in order for a character to have a skill point when leveling up they have to "get stronger". Which means attacking effectively enough to deal damage enough to get stats up. This is not an issue with the melee fighters "dward" and "thiel", yet with "elfil" the archer it's a different story. He cannot attack effectively with melee and must use ranged, which is a difficult process.
Enlarge the buttons please, double size. I wont play with my pointer finger.
Thanks to the help from the developers. I'm able to proceed. This game is amazing for a mobile dungeon crawling game. If you like games such as "Dungeon Master" I don't see any reason why you would not like this game. you definitely have to give this game a try. it would be cool though if you could keep the map on the screen while you moved in the dungeon.
great game, just wish I could find a walkthrough cor it. I can't figure out where the gears go, or what to do next. I'm in front of a sign that says no return.
Good Game, In The Dungeon Master Style. Plays OK, But Don't Understand The Water Situation. Died, Due To Losing Health. Non Existent Water Points. Original Dungeon Master, Gave You Plenty Of Water Points, And Did Not Kill You Quickly Through dehydration. Not Purchasing In Shop, For Something Such As This, If This Is Indeed The Case. Not Very Fair, In My Opinion. The Overall Game Engine Is Good, Playing At A Brisk Pace, But More "Bare Bone" In Architecture Design, And Not As Polished, As The Classic "Dungeon Master". Excellent Trying Attempt 4*.
Amazing game, Congratulations for the Devs, keeping going !♥
My biggest problem is that you inputted a thirst and hunger system for no reason. These kinds of systems are stupid. They punish players who want explore.
Needs some improvements.